setSoundLooped | Multi Theft Auto: Wiki Skip to content

setSoundLooped

Client-side
Server-side
Shared

Pair: isSoundLooped

This function is used to change the loop state of the sound element.

Note

If the sound element is destroyed by destroyElement the loop will not happen.

OOP Syntax Help! I don't understand this!

  • Method: sound:setLooped(...)
  • Variable: .looped

Syntax

bool setSoundLooped ( sound theSound, bool loop )
Required Arguments
  • theSound: The sound element to set the loop.
  • loop: A boolean representing whether the sound will be looped.

Returns

  • bool: result

Returns true if the sound element loop state was successfully changed, false otherwise.

Code Examples

client

This example creates a sound element and turn on its looping.

local mySound = playSound ("sound.mp3")
setSoundLooped (mySound, true)