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getSoundLevelData

Client-side
Server-side
Shared

This function gets the left/right level from a sound element. If the element is a player, this function will use the players voice.

OOP Syntax Help! I don't understand this!

  • Method: sound:getLevelData(...)

Syntax

int|false,​ int getSoundLevelData ( sound/player theSound )
Required Arguments
  • theSound: The sound element which level data you want to return.

Returns

  • int|false: leftLevel
  • int: rightLevel

Returns a two integers in range from 0 to 32768. False, nil if wrong sound element passed.

Code Examples

client
local soundHandler = playSound ( "sound.wav" )
function onSoundPlayRender ( )
if ( soundHandler ) then
local leftData, rightData = getSoundLevelData ( soundHandler )
if ( leftData ) then
dxDrawRectangle ( 0, 0, 64, leftData / 32768 * 256, tocolor ( 255, 0, 0 ) )
dxDrawRectangle ( 64, 0, 64, rightData / 32768 * 256, tocolor ( 0, 0, 255 ) )
end
end
end
addEventHandler ( "onClientRender", root, onSoundPlayRender )

Changelog

  • 1.3.2Added player element to use a players voice.