getSoundVolume | Multi Theft Auto: Wiki Skip to content

getSoundVolume

Client-side
Server-side
Shared

This function is used to return the volume level of the specified sound element. If the element is a player, this function will use the players voice.

OOP Syntax Help! I don't understand this!

  • Method: sound:getVolume(...)
  • Variable: .volume

Syntax

float|false getSoundVolume ( sound/player theSound )
Required Arguments
  • theSound: The sound element which volume you want to return.

Returns

  • float|false: volume

Returns a float representing the volume level of the sound element, false if invalid arguments were passed.

Code Examples

client

This example creates a sound then outputs the volume for it.

function wasted (killer, weapon, bodypart)
local sound = playSound("sounds/wasted.mp3") --Play wasted.mp3 from the sounds folder
outputChatBox("Wasted Sound volume: "..getSoundVolume(sound)) --outputs to the client the volume of the sound
end
addEventHandler("onClientPlayerWasted", localPlayer, wasted) --add the event handler

Changelog

  • 1.3.2Added player element to use a players voice.