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getSoundMinDistance

Client-side
Server-side
Shared

Pair: setSoundMinDistance

Gets a custom sound minimum distance at which the sound stops getting louder.

OOP Syntax Help! I don't understand this!

  • Method: sound:getMinDistance(...)
  • Variable: .minDistance

Syntax

int|false getSoundMinDistance ( sound theSound )
Required Arguments
  • theSound: A sound element.

Returns

  • int|false: min-distance

Returns an integer of the minimum distance, false if invalid arguements where passed.

Code Examples

client
local sound = playSound3D("sounds/song.mp3", 373.14, -125.21, 1001, true)
function distanceFunc()
outputChatBox("Minimum distance: " .. getSoundMinDistance(sound))
end
addCommandHandler("getdistance", distanceFunc)